Post by &&.where's the F I R E (?) on Aug 13, 2007 13:42:59 GMT -5
the newfound land, and the clans are slowly regrowing. However, there is something they do not know. An unknown evil lurks in the shadows, as silent as death itsself. They call themselves Yasha, for they are demons at heart. Soon, a war will begain against mortals and immortals. Angles and Demons. The warriors and the Yasha.
Asagi. The new ThunderClan. Just like ThunderClan many years ago, the Asagi are excellent hunters and are mostly accustomed to the forest. Their strength: Full-on force. Their defense: Knowing exactly where to hide. Where you'll find them: Scouting in the forest
Buru. The new RiverClan. As their RiverClan ancestors would have it, the Buru are well-devoloped aquatic felines. Their new home is the Island, and of all the clans Buru have adapted best. Their strength: Attacking with the aid of water Their defense: Swimming out into the waves Where you'll find them: Close to waterfalls and springs
Shiro. The new Windclan. The sandy shores and high mountain meadows of the Island gives Shiro a great place to run and be free. Their strength: Having the mountains. Their defense: Their speed, of course. Where you'll find them: Mountain tops, racing and playing
Kuro. The new ShadowClan. Just because the terrain is new, doesn't change the hearts of Kuro. Their desires burn as hot and as dark as frest obsidian. Their strength: Their military-like ways. Their defense: The immunity they've established against the flames of lava. Where you'll find them: Pacing the shadows or training underground.
Yasha. A new group, one still kept secret from the clans. Yasha means demon, but not all Yasha are evil. But that doesn't change the fact that they won't fight for their land. Their strength: Knowing every inch of the island. Their defense: Knowing every inch of the island Where you'll find them: Anywhere.
Ranks. For the clans, ranks are pretty standard.
- Leader
- Has "Star" after the first part of their name
- Their word is law.
- If female, may have kits, but not nurse them
- Has "Star" after the first part of their name
- Deputy
- Takes on all leader duties if leader is unable
- If female, cannot have/ nurse kits
- Takes on all leader duties if leader is unable
- Medicine Cat
- May never mate
- Talks to StarClan/ Interprets dreams & signs
- May never mate
- Elders
- Will have a new name
- Must fully rely on apprentices and Junior warriors
- Cannot go on patrols
- Will have a new name
- Warriors
- Will have a new name upon being warrior
- Is divided into two ranks - Senior and Junior
- Senior warriors have better chances on being picked for tasks
- Will have a new name upon being warrior
- Apprentices
- 6-12 moons
- Will have "paw" after their name
- Must follow all orders
- 6-12 moons
- Kits
- Birth to 6 moons
- Will have "kit" after their name
- Must stay in or around nursery at all times
- Birth to 6 moons
- Queens
- Help in nursery/ nurse kits
- Cannot fight/ go on patrols/ hunt
- Help in nursery/ nurse kits
- Alpha Male and Female
- Just like Leaders, their word is law.
- They shall have "Alpha" before their name.
- Just like Leaders, their word is law.
- Beta Male and Female
- Like deputies - same duties
- "Beta" before their name
- Like deputies - same duties
- Healers
- Similar to Medicine Cats, except they may mate and do not consult StarClan
- Travel around, often stay with the clans (usually gentle cats)
- Similar to Medicine Cats, except they may mate and do not consult StarClan
- Rogues
- Have differing personalites
- Travel around
- Generally hostle towards the Clans
- Have differing personalites
- Travelers
- Similar to Loners
- Usually not hostle
- Have no perminate home
- Similar to Loners
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